New Computer

Discussion in 'cakewalk.audio' started by Neil Rutman, Jun 23, 2010.

  1. Neil Rutman Guest

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    My current machine is more than 3 years old (dual core 2.4mhz E6600) which
    is an eternity technology wise. Just starting to research a new system. Any
    suggestions on the latest greatest that behaves well with Sonar 8? I'll go
    64 bit if it makes sense sonically otherwise I'm good at 32 bit. My best
    Sonar systems always had Intel MB & CPU. Is this still the way to go?

    Neil R
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  2. kitekrazy Guest

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    On 6/23/2010 2:01 AM, Neil Rutman wrote:
    > My current machine is more than 3 years old (dual core 2.4mhz E6600) which
    > is an eternity technology wise. Just starting to research a new system. Any
    > suggestions on the latest greatest that behaves well with Sonar 8? I'll go
    > 64 bit if it makes sense sonically otherwise I'm good at 32 bit. My best
    > Sonar systems always had Intel MB& CPU. Is this still the way to go?
    >
    > Neil R
    >
    >
    >
    >


    Save your money and upgrade to an socket 775 Intel Quad. That way you
    won't have to fork over more money for new DDR3 RAM .
  3. Rick Paul Guest

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    I'm not up on the latest/greatest hardware -- I'm still running the same
    vintage (dual core E6600) -- happily with SONAR 8.5.3, only now it's the
    64-bit version on Windows 7 Professional x64, so it actually can use my 4 GB
    memory configuration and also lets SONAR use more of it.

    The reason I'm replying is your implied question on 64-bit. It won't make a
    sonic difference. The 64-bit editions of Windows and SONAR only accomplish
    getting you the possibility, and very possibly the reality, depending on
    what you actually use, of using more RAM for SONAR. 32-bit limits
    application RAM to 2 GB, and I've definitely run into places with multiple
    large softsynths going where I maxed out prior to updating to 64-bit. I've
    probably also run into places where I've maxed out since, but that would be
    a limitation of my 4 GB of RAM hardware, and that Windows is taking some of
    that, rather than the underlying software. I could upgrade my system to 8
    GB, but it would mean replacing all my current RAM since all four slots are
    occupied with 1 GB modules at the moment.

    There is another area where SONAR and 64-bit do come into play in sonics,
    but that is the 64-bit audio engine, which can also be used when running
    32-bit SONAR. I've been running that for a long time, way before updating
    to the 64-bit version of SONAR. In the more distant past, I found it didn't
    make any difference in sonics, and proved it on some of my projects by doing
    mixes both ways then flipping the polarity of one and generating silence.
    However, that was back when pretty much all of the third party plug-ins I
    was using only supported 32-bit data paths, and SONAR's suite of plug-ins
    wasn't as strong as it has become since then, so the likelihood of my using
    those plug-ins versus third party ones was slim. A few years back, though,
    a number of my favorite plug-ins, especially some of my most-used ones from
    PSP Audioware, got 64-bit data path upgrades, and then I did start noticing
    differences in the sonics. One key was PSP VintageWarmer 2, because I've
    used PSP VintageWarmer across my mix bus for a long time to try and impart
    the flavor of mixing to tape. That became a bandwidth bottleneck when it
    was only 32-bit, so having it upgraded to 64-bit data paths was a real key
    for letting the 64-bit audio engine make a practical difference in my mixes.
    Cakewalk's also come out with some pretty good quality plug-ins in recent
    years, too, such as the linear phase multiband compressor, Channel Tools
    (one of my favorites since it lets me do true panning of stereo tracks,
    rather than just shifting left-right balances like the track-level pan
    control does), and several others. Most all the recent Vintage Cakewalk
    plug-ins, in addition to a number of the older ones like the Sonitus:fx
    series, do support 64-bit data paths.

    Whatever you go with hardware-wise, I'd definitely suggest Windows 7, as
    it's a big improvement over XP. I'd also be inclined to suggest the x64
    version of that, even if you end up running 32-bit SONAR, since I haven't
    seen any ill effects of doing that (if you need to use 16-bit applications,
    make sure and get the Professional version of Windows so you can use the XP
    compatibility mode with those), and, even if you don't need 4 GB of RAM or
    more now, it gives you that potential for the future. As for whether to go
    64-bit or 32-bit with SONAR, that comes down to your needs and any
    compatibility issues for plug-ins you use. You can always install both
    versions of SONAR so you can go either route. I've only installed the
    64-bit version, but did end up writing off a few seldom-used plug-ins that
    didn't play nicely with 64-bit in the process. At the same time, I ended up
    getting a few plug-ins I really didn't expect would be able to work at all
    in 64-bit to work just fine, in particular some 32-bit DirectX plug-ins
    (BitBridge, which adapts 32-bit plug-ins to 64-bit SONAR supports VST only,
    but there is a freeware wrapper that allows wrapping DirectX plug-ins to
    VST, which then allows many of the 32-bit DirectX plug-ins I used to work as
    wrapped VST plug-ins under BitBridge).

    Rick
    --
    =======================================
    Rick Paul
    Closet Cowboy Music (ASCAP)
    Web: www.RickPaul.info
    MySpace: www.myspace.com/rickpaulmusic
    =======================================


    "Neil Rutman" <> wrote in message
    news:...
    > My current machine is more than 3 years old (dual core 2.4mhz E6600) which
    > is an eternity technology wise. Just starting to research a new system.
    > Any suggestions on the latest greatest that behaves well with Sonar 8?
    > I'll go 64 bit if it makes sense sonically otherwise I'm good at 32 bit.
    > My best Sonar systems always had Intel MB & CPU. Is this still the way to
    > go?
    >
    > Neil R
    >
    >
    >
    >
  4. Glennbo Guest

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    The killer robot "Neil Rutman" <> grabbed the
    controls of the spaceship cakewalk.audio and pressed these buttons...

    > My current machine is more than 3 years old (dual core 2.4mhz E6600)
    > which is an eternity technology wise. Just starting to research a new
    > system. Any suggestions on the latest greatest that behaves well with
    > Sonar 8? I'll go 64 bit if it makes sense sonically otherwise I'm good
    > at 32 bit. My best Sonar systems always had Intel MB & CPU. Is this
    > still the way to go?


    I upgraded from the same CPU to one of the Intel i5 750s and an Asus P7P55D
    mobo and a couple gigs of DDR3. I'm still running 44/16 and Windows XP 32
    bit, but last week I worked on a song with Poly that ended up having 32
    tracks, about a quarter of which were softsynths, some with big sample sets
    loaded, and something like 65 effects, most of which were Vintage Warmers,
    Mastering Limiters, and Compressors. My machine was hitting around 35% CPU
    use in Reaper when I was mastering it, and burning a CD from the timeline.

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  5. Sue Morton Guest

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    Just to add to the other comments: If you want to keep the hardware you
    have, find out whether it has 64-bit hardware drivers available and how
    well they work, before deciding on 64-bit OS. There are definite pros
    to 64-bit OS but there are some downsides too depending on the
    situation.
    --
    Sue Morton

    "Neil Rutman" <> wrote in message
    news:...
    > My current machine is more than 3 years old (dual core 2.4mhz E6600)
    > which is an eternity technology wise. Just starting to research a new
    > system. Any suggestions on the latest greatest that behaves well with
    > Sonar 8? I'll go 64 bit if it makes sense sonically otherwise I'm good
    > at 32 bit. My best Sonar systems always had Intel MB & CPU. Is this
    > still the way to go?
    >
    > Neil R
    >
    >
    >
    >
  6. Neil Rutman Guest

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    Lets talk os for a moment. Does jumping from xp pro to W7 ad a significant
    performance boost for audio purposes?

    I'm not desperate for a new machine but it has been a while and it will be a
    while until I do it again after this - so my thinking is to get the latest
    and greatest with whatever amount of ram is required for maximum
    performance.

    Glennbo I can't get similar results during a mixdown with latency slider
    adjusted appropriately. When I have the latency slider way down for the
    purposes of playing soft synths in real time my results will vary - often
    it;s frustrating with a dense project.

    Neil R

    "Sue Morton" <> wrote in message
    news:hvtl3u$ira$-september.org...
    > Just to add to the other comments: If you want to keep the hardware you
    > have, find out whether it has 64-bit hardware drivers available and how
    > well they work, before deciding on 64-bit OS. There are definite pros to
    > 64-bit OS but there are some downsides too depending on the situation.
    > --
    > Sue Morton
    >
    > "Neil Rutman" <> wrote in message
    > news:...
    >> My current machine is more than 3 years old (dual core 2.4mhz E6600)
    >> which is an eternity technology wise. Just starting to research a new
    >> system. Any suggestions on the latest greatest that behaves well with
    >> Sonar 8? I'll go 64 bit if it makes sense sonically otherwise I'm good at
    >> 32 bit. My best Sonar systems always had Intel MB & CPU. Is this still
    >> the way to go?
    >>
    >> Neil R
    >>
    >>
    >>
    >>

    >
  7. Glennbo Guest

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    The killer robot "Neil Rutman" <> grabbed the
    controls of the spaceship cakewalk.audio and pressed these buttons...

    > Glennbo I can't get similar results during a mixdown with latency
    > slider adjusted appropriately. When I have the latency slider way down
    > for the purposes of playing soft synths in real time my results will
    > vary - often it;s frustrating with a dense project.


    I *never* change the latency on my system any more. I use ASIO and in my
    Delta control panel, I have it set for 64 samples, which gets me 1ms of
    latency. The project I just did with Poly that had 32 tracks and 57
    effects was mixed without changing anything to do with audio engines,
    latency or anything. I just went from recording to mixing.

    Bear in mind though that I am using Reaper which is a lot more efficient
    than Sonar with a heavy load of FX and softsynths. That said, if I was
    still using my E6600 this project would very possibly have required me to
    increase the latency at mixdow, because the track and FX count were
    higher than my normal projects. Usually, I hit more like 16-20 tracks
    with 30-40 FX.

    --
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    / /_/ / / __/ / / / / / / /_/ / /_/ /
    \____/_/\___/_/ /_/_/ /_/_.___/\____/
    ---------------------------------------------------------------------
    Glennbo http://www.soundclick.com/glennbo
    Non-Linear Sound http://www.soundclick.com/jambits
    Hear My Music http://www.soundclick.com/ThePseudonyms
  8. Rick Paul Guest

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    "Neil Rutman" <> wrote in message
    news:...
    > Lets talk os for a moment. Does jumping from xp pro to W7 ad a significant
    > performance boost for audio purposes?


    It's tough to say for sure, because there are lots of variables that come
    into play. What I can say is that I jumped, on the same hardware (and a
    similar system to what you're using now CPU-wise) from XP Home (not Pro, and
    the 32-bit version) to Win7 Pro x64. My system is, in general, WAY snappier
    now -- I'm talking all around, from bootup taking probably less than 1/3rd
    the amount of time it took previously to just general responsiveness of UI.

    As for SONAR, I am now seeing better performance at lower latencies, and I
    am much more likely to just leave latency down in the 4-5 ms range because I
    don't think about it when I go to mix if I'm not seeing any ill effects.
    Previously I was religiously going to 50 ms latency for mixing and editing,
    in large part because I had to for performance reasons. I'd picked the 50
    ms setting because, at least with my interface, an E-MU 1820M, it was the
    highest I could go without seeing ill effects in certain plug-ins and
    softsynths, most notably Spectrasonics' Stylus RMX, where weird things
    happened if I went to the next setting up, which is 100 ms, and 50 ms was
    generally good enough for performance. I'd also noted, though, that a few
    specific plug-ins, especially some of the IK Multimedia T-RackS modules, but
    possibly also some softsamplers that are heavily scripted, want much lower
    latencies to behave properly. Thus, I was sometimes messing around with
    changing latencies to see where I got enough performance but also didn't end
    up with a track spontaneously muting or having its audio drop out
    occasionally or some such thing. That has largely become a thing of the
    past under Win7 x64 and SONAR x64 because I'm much more frequently just
    operating at lower latencies.

    I mentioned above, though, that there are lots of variables. To be more
    specific here are just a few that I'm aware came into the picture for my
    upgrade:

    Win XP to Win 7

    32-bit OS to 64-bit OS

    32-bit SONAR to 64-bit SONAR (note that I was using SONAR 8.5 just prior
    to the upgrade, too, but only for a few months prior to the upgrade, having
    used SONAR 8 before that)

    McAfee VirusScan to Microsoft Security Essentials (I strongly suspect
    this is a major factor in my bootup time reduction)

    32-bit XP audio drivers to 64-bit Vista audio drivers for my E-MU 1820M
    interface; similar notes for all other drivers on my system

    32-bit versions of all plug-ins to a mixture of 32-bit and 64-bit
    plug-ins, with many, but not all, of my most used plug-ins having 64-bit
    versions

    some degree of disk and disk partition shuffling (I added a new, large
    SATA disk to the two IDE and one SATA hard drives I'd had previously, and my
    OS is now on a SATA drive where it had previously been on one of the IDE
    drives)

    The key thing that did not change is my actual hardware configuration (i.e.
    beyond adding the one new drive). I'm still running an Intel Core 2 Duo
    E6600 with 4 GB of RAM on an ASUS P5W DH Deluxe motherboard with the same
    graphics card and monitor and other peripherals.

    > I'm not desperate for a new machine but it has been a while and it will be
    > a while until I do it again after this - so my thinking is to get the
    > latest and greatest with whatever amount of ram is required for maximum
    > performance.


    RAM needs will depend highly on your usage. Basic audio recording doesn't
    require a lot of RAM, but some softsynths require huge amounts. I seem to
    use a fair number of the latter, with typical projects having basic tracks
    that include EZ Drummer, Trilogy, Chris Hein Guitars, Virtual Guitarist
    and/or RealGuitar 2 (often with more than one instance), Garritan Steinway
    Basic, plus a few additional "flavor" instruments, often KONTAKT-based
    acoustic instrument simulations with key switching.

    Were I to be configuring a new system for my needs, I'd probably configure a
    minimum of 8 GB of RAM because my current 4 GB can get tight at times. With
    the 2 GB application limit under the 32-bit version of SONAR and 32-bit
    Windows, I was often having to freeze softsynths and juggle which ones I had
    connected at any given time to avoid running out of application memory. I
    don't have to do that very often with SONAR x64 on Win7 x64, but things
    still do get tight, and, for example, I sometimes end up closing down
    Outlook, which I pretty much always have running in the background, in such
    situations, so I'd definitely prefer to have more headroom.

    Note that RAM isn't so much a performance tuning thing as it is an all or
    nothing thing. That is, if you've got enough for your particular
    application (I.e. specific project needs within your specific DAW running on
    your specific system configuration with whatever other things you run in the
    background), things should work and work reasonably. If you're running
    short at times, during those periods, things aren't likely to just slow down
    somewhat, but rather more or less grind to a halt. For example, you may not
    be able to instantiate a softsynth, or you could get hang-like behavior when
    your system starts thrashing trying to swap things in and out. I also
    highly suspect this type of situation has been behind the SONAR poofs (I.e.
    disappearing with no crash message), which is something I cannot recall
    having seen since my Win7 x64/SONAR x64 upgrade.

    > Glennbo I can't get similar results during a mixdown with latency slider
    > adjusted appropriately. When I have the latency slider way down for the
    > purposes of playing soft synths in real time my results will vary - often
    > it;s frustrating with a dense project.


    This will really come down to what you're running (I.e. softsynth and
    plug-in-wise), your audio interface, and your system hardware. Keep in
    mind, too, that some plug-ins have high plug-in latency, and, if you're
    monitoring these through SONAR, they will result in audible latency even
    with low latency settings on your audio hardware. But, as I indicated
    above, this is an area where I saw a big improvement on the same hardware
    after upgrading to Win7 x64 and SONAR x64. I never tried running 32-bit
    SONAR on Win7 x64, and I had all the other variables I mentioned above, so I
    can't really peg this to any specific change, only to my overall set of
    changes.

    Rick

    --
    =======================================
    Rick Paul
    Closet Cowboy Music (ASCAP)
    Web: www.RickPaul.info
    MySpace: www.myspace.com/rickpaulmusic
    =======================================
  9. kitekrazy Guest

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    On 6/23/2010 1:51 PM, Sue Morton wrote:
    > Just to add to the other comments: If you want to keep the hardware you
    > have, find out whether it has 64-bit hardware drivers available and how
    > well they work, before deciding on 64-bit OS. There are definite pros
    > to 64-bit OS but there are some downsides too depending on the
    > situation.


    I was surprised how much hardware was plug n play in W7x64 compared to
    XP. Wireless keyboards and mouse come to mind.
    All of my systems are W7x64 plus I kept an XP partition on 3 of them.
    32 bit apps are quite stable. Sonar,Reaper and Vegas are the only 64
    bit apps I have. 64 bit Reaper is rock solid as far as handling both 32
    and 64 bit apps. I have both 32 and 64 bit versions of S8.5 installed.
    I'm staying away from the Intel 1156 platform until RAM prices go
    down. All of my AMD upgrades have been from dual to quad core processors.
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