Producer 8.5. When I load ANY soft synth - all is well.... no latency issues...... until All I have to do is hit play..... and soft synths produce at least 250ms or more latency. Have to reload synth, but then same thing happens. I cannot record or anything. Anyone know what's going on? Thanks, Walter
Just for experimentation, can you keep increasing latency until the synths will play without any problems, or does the problem keep happening no matter how high you increase it? Can you freeze all but one synth to one track and will it work at some latency? Questions: 1. Did this used to work before with this/these synths or has it never worked (e.g. this is first time trying 2. Same problem with all synths you've tried (list them)? Or just these (list them)? -- Found any that work? 3. How many tracks in your project? How many with synths? Buses? How do you have the routing configured into and out of the synths? 4. What is the source of the MIDI data for your synths? E.g. typed in by hand, recorded via external keyboard and saved, imported from external midi (downloaded from web, purchased, generated by Finale, etc.) 5. What changed since it used to work (if it did)? m$ updates, running simultaneous programs you didn't used to run, install a new program, installed Sonar patch, etc. etc. etc. 6. Specs -- what OS patch level and addressing (e.g. XP Pro SP3 32-bit fully current via m$ update), machine (CPU, memory, disks, soundcard)? Any external equipment involved in this problem (mixers, audio or midi keyboard, etc.) 7. Rebooted the box lately? If not, try that. -- Sue Morton "walter" <> wrote in message news:... > Producer 8.5. When I load ANY soft synth - all is well.... no > latency issues...... until > > All I have to do is hit play..... and soft synths produce at least > 250ms or more latency. > > Have to reload synth, but then same thing happens. I cannot record or > anything. > > > Anyone know what's going on? > > > Thanks, Walter >
Hey Sue - thanks for the response........ I looked at my original post and it couldn't be any less clear. My mistake for posting 4am after hours of recording/mixing. The latency I'm speaking of is NOT during playback. It's the latency from the time I hit a note on my external keyboard until it sounds out of any of my softsynths. They play back fine. If I'm recording what I'm playing - it comes out fine in SONAR - everything where it should be - except what I'm hearing as I'm playing it. Now if I load a soft synth into a project - no latency - until I hit play, record, etc..... then the latency. If I unload the synth and load it again - no latency until after I hit play, or record, etc......... Otherwise, I have no latency issues at all........ very happy with my gear. Never had this issue before, and I'm thinking it started after I went from SPE 8 to 8.5 - though I'm not sure. Problems with EZ drummer, Pentagon, PSYN, - all SONAR stuff (Z3ta) except for the EZ drummer. We're talking 15 tracks, a couple of busses - but I disabled and unload all soft synths once I've bounced down. But then, I'll open any given soft synth to add a new part, whatever, and all is good until I just hit play or record - and from then on - major latency from the time I play a note on external keyboard - even though if I look at piano roll all my stuff is right on - the delay is only audio....... the MIDI info is getting into Sonar just fine. Never had this problem before and no gear has changed for years other than upgrading to 8.5 Thanks for your help, Sue......... I appreciated it........... Walter "Sue Morton" <> wrote in message news:hqhhrp$cbe$-september.org... > Just for experimentation, can you keep increasing latency until the synths > will play without any problems, or does the problem keep happening no > matter how high you increase it? Can you freeze all but one synth to one > track and will it work at some latency? > > Questions: > > 1. Did this used to work before with this/these synths or has it never > worked (e.g. this is first time trying > > 2. Same problem with all synths you've tried (list them)? Or just these > (list them)? -- Found any that work? > > 3. How many tracks in your project? How many with synths? Buses? How > do you have the routing configured into and out of the synths? > > 4. What is the source of the MIDI data for your synths? E.g. typed in by > hand, recorded via external keyboard and saved, imported from external > midi (downloaded from web, purchased, generated by Finale, etc.) > > 5. What changed since it used to work (if it did)? m$ updates, running > simultaneous programs you didn't used to run, install a new program, > installed Sonar patch, etc. etc. etc. > > 6. Specs -- what OS patch level and addressing (e.g. XP Pro SP3 32-bit > fully current via m$ update), machine (CPU, memory, disks, soundcard)? Any > external equipment involved in this problem (mixers, audio or midi > keyboard, etc.) > > 7. Rebooted the box lately? If not, try that. > > -- > Sue Morton > > > "walter" <> wrote in message > news:... >> Producer 8.5. When I load ANY soft synth - all is well.... no latency >> issues...... until >> >> All I have to do is hit play..... and soft synths produce at least 250ms >> or more latency. >> >> Have to reload synth, but then same thing happens. I cannot record or >> anything. >> >> >> Anyone know what's going on? >> >> >> Thanks, Walter >> > >
Could it possibly be some kind of MIDI loop-back thing going on. "walter" <> wrote in message news:... > Hey Sue - thanks for the response........ > > I looked at my original post and it couldn't be any less clear. My > mistake for posting 4am after hours of recording/mixing. > > The latency I'm speaking of is NOT during playback. It's the latency from > the time I hit a note on my external keyboard until it sounds out of any > of my softsynths. They play back fine. > > If I'm recording what I'm playing - it comes out fine in SONAR - > everything where it should be - except what I'm hearing as I'm playing > it. > > Now if I load a soft synth into a project - no latency - until I hit > play, record, etc..... then the latency. If I unload the synth and load > it again - no latency until after I hit play, or record, etc......... > > Otherwise, I have no latency issues at all........ very happy with my > gear. > > Never had this issue before, and I'm thinking it started after I went > from SPE 8 to 8.5 - though I'm not sure. > > Problems with EZ drummer, Pentagon, PSYN, - all SONAR stuff (Z3ta) > except for the EZ drummer. > > We're talking 15 tracks, a couple of busses - but I disabled and unload > all soft synths once I've bounced down. > > But then, I'll open any given soft synth to add a new part, whatever, and > all is good until I just hit play or record - and from then on - major > latency from the time I play a note on external keyboard - even though > if I look at piano roll all my stuff is right on - the delay is only > audio....... the MIDI info is getting into Sonar just fine. > > Never had this problem before and no gear has changed for years other than > upgrading to 8.5 > > > > Thanks for your help, Sue......... I appreciated it........... Walter > > > > > "Sue Morton" <> wrote in message > news:hqhhrp$cbe$-september.org... >> Just for experimentation, can you keep increasing latency until the >> synths will play without any problems, or does the problem keep happening >> no matter how high you increase it? Can you freeze all but one synth to >> one track and will it work at some latency? >> >> Questions: >> >> 1. Did this used to work before with this/these synths or has it never >> worked (e.g. this is first time trying >> >> 2. Same problem with all synths you've tried (list them)? Or just these >> (list them)? -- Found any that work? >> >> 3. How many tracks in your project? How many with synths? Buses? How >> do you have the routing configured into and out of the synths? >> >> 4. What is the source of the MIDI data for your synths? E.g. typed in >> by hand, recorded via external keyboard and saved, imported from external >> midi (downloaded from web, purchased, generated by Finale, etc.) >> >> 5. What changed since it used to work (if it did)? m$ updates, running >> simultaneous programs you didn't used to run, install a new program, >> installed Sonar patch, etc. etc. etc. >> >> 6. Specs -- what OS patch level and addressing (e.g. XP Pro SP3 32-bit >> fully current via m$ update), machine (CPU, memory, disks, soundcard)? >> Any external equipment involved in this problem (mixers, audio or midi >> keyboard, etc.) >> >> 7. Rebooted the box lately? If not, try that. >> >> -- >> Sue Morton >> >> >> "walter" <> wrote in message >> news:... >>> Producer 8.5. When I load ANY soft synth - all is well.... no latency >>> issues...... until >>> >>> All I have to do is hit play..... and soft synths produce at least 250ms >>> or more latency. >>> >>> Have to reload synth, but then same thing happens. I cannot record or >>> anything. >>> >>> >>> Anyone know what's going on? >>> >>> >>> Thanks, Walter >>> >> >> > >
Any chance you have a high latency plug-in on one of the tracks or buses that isn't in the signal path for the synth you're playing? (I'm thinking it may not affect latency for that synth when playing it without playback engaged, but would still have to be accounted for when the rest of the signal chain is going to get to the full mix during playback.) For example, some high latency plug-ins I can think of off the top of my head include PerfectSpace and PSP VintageWarmer 2. Rick -- ======================================= Rick Paul Closet Cowboy Music (ASCAP) Web: www.RickPaul.info MySpace: www.myspace.com/rickpaulmusic ======================================= "walter" <> wrote in message news:... > Hey Sue - thanks for the response........ > > I looked at my original post and it couldn't be any less clear. My > mistake for posting 4am after hours of recording/mixing. > > The latency I'm speaking of is NOT during playback. It's the latency from > the time I hit a note on my external keyboard until it sounds out of any > of my softsynths. They play back fine. > > If I'm recording what I'm playing - it comes out fine in SONAR - > everything where it should be - except what I'm hearing as I'm playing > it. > > Now if I load a soft synth into a project - no latency - until I hit > play, record, etc..... then the latency. If I unload the synth and load > it again - no latency until after I hit play, or record, etc......... > > Otherwise, I have no latency issues at all........ very happy with my > gear. > > Never had this issue before, and I'm thinking it started after I went > from SPE 8 to 8.5 - though I'm not sure. > > Problems with EZ drummer, Pentagon, PSYN, - all SONAR stuff (Z3ta) > except for the EZ drummer. > > We're talking 15 tracks, a couple of busses - but I disabled and unload > all soft synths once I've bounced down. > > But then, I'll open any given soft synth to add a new part, whatever, and > all is good until I just hit play or record - and from then on - major > latency from the time I play a note on external keyboard - even though > if I look at piano roll all my stuff is right on - the delay is only > audio....... the MIDI info is getting into Sonar just fine. > > Never had this problem before and no gear has changed for years other than > upgrading to 8.5 > > > > Thanks for your help, Sue......... I appreciated it........... Walter > > > > > "Sue Morton" <> wrote in message > news:hqhhrp$cbe$-september.org... >> Just for experimentation, can you keep increasing latency until the >> synths will play without any problems, or does the problem keep happening >> no matter how high you increase it? Can you freeze all but one synth to >> one track and will it work at some latency? >> >> Questions: >> >> 1. Did this used to work before with this/these synths or has it never >> worked (e.g. this is first time trying >> >> 2. Same problem with all synths you've tried (list them)? Or just these >> (list them)? -- Found any that work? >> >> 3. How many tracks in your project? How many with synths? Buses? How >> do you have the routing configured into and out of the synths? >> >> 4. What is the source of the MIDI data for your synths? E.g. typed in >> by hand, recorded via external keyboard and saved, imported from external >> midi (downloaded from web, purchased, generated by Finale, etc.) >> >> 5. What changed since it used to work (if it did)? m$ updates, running >> simultaneous programs you didn't used to run, install a new program, >> installed Sonar patch, etc. etc. etc. >> >> 6. Specs -- what OS patch level and addressing (e.g. XP Pro SP3 32-bit >> fully current via m$ update), machine (CPU, memory, disks, soundcard)? >> Any external equipment involved in this problem (mixers, audio or midi >> keyboard, etc.) >> >> 7. Rebooted the box lately? If not, try that. >> >> -- >> Sue Morton >> >> >> "walter" <> wrote in message >> news:... >>> Producer 8.5. When I load ANY soft synth - all is well.... no latency >>> issues...... until >>> >>> All I have to do is hit play..... and soft synths produce at least 250ms >>> or more latency. >>> >>> Have to reload synth, but then same thing happens. I cannot record or >>> anything. >>> >>> >>> Anyone know what's going on? >>> >>> >>> Thanks, Walter >>> >> >> > >
Guys - thanks for your help...... I figured it out, sorta I opened up some past projects, loaded some soft synths, and all worked perfect. Turns out this issue is only on three projects - three of which I did some stupid things with EZ Drummer, which caused crashes - hence can't add any more soft synths - for whatever reason. (Actually, I can - as long as I turn down the volume of said synth during recording - 'cause it records data correctly - just HEAR it with huge delay. Being a keyboardist for many years I can do this easily - don't need to hear it while I playing the part). So...... No more stupid dog tricks with EZ Drummer, and I'll be fine....... Thanks to all of you for your help. Appreciate it. Walter "Sue Morton" <> wrote in message news:hqhhrp$cbe$-september.org... > Just for experimentation, can you keep increasing latency until the synths > will play without any problems, or does the problem keep happening no > matter how high you increase it? Can you freeze all but one synth to one > track and will it work at some latency? > > Questions: > > 1. Did this used to work before with this/these synths or has it never > worked (e.g. this is first time trying > > 2. Same problem with all synths you've tried (list them)? Or just these > (list them)? -- Found any that work? > > 3. How many tracks in your project? How many with synths? Buses? How > do you have the routing configured into and out of the synths? > > 4. What is the source of the MIDI data for your synths? E.g. typed in by > hand, recorded via external keyboard and saved, imported from external > midi (downloaded from web, purchased, generated by Finale, etc.) > > 5. What changed since it used to work (if it did)? m$ updates, running > simultaneous programs you didn't used to run, install a new program, > installed Sonar patch, etc. etc. etc. > > 6. Specs -- what OS patch level and addressing (e.g. XP Pro SP3 32-bit > fully current via m$ update), machine (CPU, memory, disks, soundcard)? Any > external equipment involved in this problem (mixers, audio or midi > keyboard, etc.) > > 7. Rebooted the box lately? If not, try that. > > -- > Sue Morton > > > "walter" <> wrote in message > news:... >> Producer 8.5. When I load ANY soft synth - all is well.... no latency >> issues...... until >> >> All I have to do is hit play..... and soft synths produce at least 250ms >> or more latency. >> >> Have to reload synth, but then same thing happens. I cannot record or >> anything. >> >> >> Anyone know what's going on? >> >> >> Thanks, Walter >> > >
The killer robot "Rick Paul" <> grabbed the controls of the spaceship cakewalk.audio and pressed these buttons... > Any chance you have a high latency plug-in on one of the tracks or > buses that isn't in the signal path for the synth you're playing? > (I'm thinking it may not affect latency for that synth when playing it > without playback engaged, but would still have to be accounted for > when the rest of the signal chain is going to get to the full mix > during playback.) For example, some high latency plug-ins I can think > of off the top of my head include PerfectSpace and PSP VintageWarmer > 2. That's kinda what it sounds like to me. So PSP Vintage Warmer 2 is high latency? I'm glad I never bought it then, coz I play through Vintage Warmer 1 in real time, when I'm tracking guitar, bass, vocals, etc., and I would hate not being able to do that. -- Remove YourHeadFromYourAss to Reply by email ________ __ / ____/ /__ ____ ____ / /_ ____ / / __/ / _ \/ __ \/ __ \/ __ \/ __ \ / /_/ / / __/ / / / / / / /_/ / /_/ / \____/_/\___/_/ /_/_/ /_/_.___/\____/ --------------------------------------------------------------------- Glennbo http://www.soundclick.com/glennbo Non-Linear Sound http://www.soundclick.com/jambits Hear My Music http://www.soundclick.com/ThePseudonyms
"Glennbo" <> wrote in message news:Xns9D6057D743D8FBrownShoesDontMakeIt@188.40.43.213... > The killer robot "Rick Paul" <> grabbed the > controls of the spaceship cakewalk.audio and pressed these buttons... > > > Any chance you have a high latency plug-in on one of the tracks or > > buses that isn't in the signal path for the synth you're playing? > > (I'm thinking it may not affect latency for that synth when playing it > > without playback engaged, but would still have to be accounted for > > when the rest of the signal chain is going to get to the full mix > > during playback.) For example, some high latency plug-ins I can think > > of off the top of my head include PerfectSpace and PSP VintageWarmer > > 2. > > That's kinda what it sounds like to me. So PSP Vintage Warmer 2 is high > latency? I'm glad I never bought it then, coz I play through Vintage > Warmer 1 in real time, when I'm tracking guitar, bass, vocals, etc., and > I would hate not being able to do that. So that's your secret! Poly
The killer robot "polymod" <> grabbed the controls of the spaceship cakewalk.audio and pressed these buttons... >> > Any chance you have a high latency plug-in on one of the tracks or >> > buses that isn't in the signal path for the synth you're playing? >> > (I'm thinking it may not affect latency for that synth when playing it >> > without playback engaged, but would still have to be accounted for >> > when the rest of the signal chain is going to get to the full mix >> > during playback.) For example, some high latency plug-ins I can think >> > of off the top of my head include PerfectSpace and PSP VintageWarmer >> > 2. >> >> That's kinda what it sounds like to me. So PSP Vintage Warmer 2 is high >> latency? I'm glad I never bought it then, coz I play through Vintage >> Warmer 1 in real time, when I'm tracking guitar, bass, vocals, etc., and >> I would hate not being able to do that. > > So that's your secret! > Hehe, yep! I've gotten so used to recording while monitoring through effects, that I literally mix as I record. By the time I'm laying down the last track, the song usually has tons of effects, and is ready to export to wave and MP3. -- Remove YourHeadFromYourAss to Reply by email ________ __ / ____/ /__ ____ ____ / /_ ____ / / __/ / _ \/ __ \/ __ \/ __ \/ __ \ / /_/ / / __/ / / / / / / /_/ / /_/ / \____/_/\___/_/ /_/_/ /_/_.___/\____/ --------------------------------------------------------------------- Glennbo http://www.soundclick.com/glennbo Non-Linear Sound http://www.soundclick.com/jambits Hear My Music http://www.soundclick.com/ThePseudonyms
"Glennbo" <> wrote in message news:Xns9D60655DA6A18BrownShoesDontMakeIt@188.40.43.213... > The killer robot "polymod" <> grabbed the controls of > the spaceship cakewalk.audio and pressed these buttons... > > >> > Any chance you have a high latency plug-in on one of the tracks or > >> > buses that isn't in the signal path for the synth you're playing? > >> > (I'm thinking it may not affect latency for that synth when playing it > >> > without playback engaged, but would still have to be accounted for > >> > when the rest of the signal chain is going to get to the full mix > >> > during playback.) For example, some high latency plug-ins I can think > >> > of off the top of my head include PerfectSpace and PSP VintageWarmer > >> > 2. > >> > >> That's kinda what it sounds like to me. So PSP Vintage Warmer 2 is high > >> latency? I'm glad I never bought it then, coz I play through Vintage > >> Warmer 1 in real time, when I'm tracking guitar, bass, vocals, etc., and > >> I would hate not being able to do that. > > > > So that's your secret! > > > > Hehe, yep! > > I've gotten so used to recording while monitoring through effects, that I > literally mix as I record. By the time I'm laying down the last track, the > song usually has tons of effects, and is ready to export to wave and MP3. Interesting approach. Poly
The killer robot "polymod" <> grabbed the controls of the spaceship cakewalk.audio and pressed these buttons... >> I've gotten so used to recording while monitoring through effects, >> that I literally mix as I record. By the time I'm laying down the >> last track, the song usually has tons of effects, and is ready to >> export to wave and MP3. > > Interesting approach. I find that it changes the way I play when I'm hearing the song sounding more produced. An extreme exaggeration of the effect would be to try and play a screaming feedback lead guitar solo, while playing it on a squeeky clean amp sound that will later be run through the screaming feedback amp simulator. IOW, if it doesn't sound like it's going to sound, then you might play or sing the part differently. Vocalists always want to hear their voice with some verb when singing, but why not just take it to the next level and produce the track to be final product while recording it? Provided that your computer and DAW software is up to the task that is. -- Remove YourHeadFromYourAss to Reply by email ________ __ / ____/ /__ ____ ____ / /_ ____ / / __/ / _ \/ __ \/ __ \/ __ \/ __ \ / /_/ / / __/ / / / / / / /_/ / /_/ / \____/_/\___/_/ /_/_/ /_/_.___/\____/ --------------------------------------------------------------------- Glennbo http://www.soundclick.com/glennbo Non-Linear Sound http://www.soundclick.com/jambits Hear My Music http://www.soundclick.com/ThePseudonyms
"Glennbo" <> wrote in message news:Xns9D6068C49132EBrownShoesDontMakeIt@188.40.43.213... > The killer robot "polymod" <> grabbed the controls > of the spaceship cakewalk.audio and pressed these buttons... > > >> I've gotten so used to recording while monitoring through effects, > >> that I literally mix as I record. By the time I'm laying down the > >> last track, the song usually has tons of effects, and is ready to > >> export to wave and MP3. > > > > Interesting approach. > > I find that it changes the way I play when I'm hearing the song sounding > more produced. An extreme exaggeration of the effect would be to try > and play a screaming feedback lead guitar solo, while playing it on a > squeeky clean amp sound that will later be run through the screaming > feedback amp simulator. IOW, if it doesn't sound like it's going to > sound, then you might play or sing the part differently. Vocalists > always want to hear their voice with some verb when singing, but why not > just take it to the next level and produce the track to be final product > while recording it? Provided that your computer and DAW software is up > to the task that is. Very good points. I know when vocalists come over to record, they want to hear the effects. I don't care either way, but that's just personal taste. I find that I play much cleaner without them. If they pass the test with out the effects, they'll sound that much better with 'em! Poly
The killer robot "polymod" <> grabbed the controls of the spaceship cakewalk.audio and pressed these buttons... >> I find that it changes the way I play when I'm hearing the song >> sounding more produced. An extreme exaggeration of the effect would >> be to try and play a screaming feedback lead guitar solo, while >> playing it on a squeeky clean amp sound that will later be run >> through the screaming feedback amp simulator. IOW, if it doesn't >> sound like it's going to sound, then you might play or sing the part >> differently. Vocalists always want to hear their voice with some >> verb when singing, but why not just take it to the next level and >> produce the track to be final product while recording it? Provided >> that your computer and DAW software is up to the task that is. > > Very good points. I know when vocalists come over to record, they want > to hear the effects. > I don't care either way, but that's just personal taste. I find that I > play much cleaner without them. If they pass the test with out the > effects, they'll sound that much better with 'em! I s'pose it depends on the effect. I generally am playing through compressors, which has an *effect* on how hard or light I pick on a guitar or bass, and without the effect, I tend to pick a lot harder to try and keep the volume more uniform, but that has a tendancy to make me play less clean when trying to pull off quicker segments. Playing through a compressor, I can bear down on less busy passages, and go with a lighter touch for quicker stuff. -- Remove YourHeadFromYourAss to Reply by email ________ __ / ____/ /__ ____ ____ / /_ ____ / / __/ / _ \/ __ \/ __ \/ __ \/ __ \ / /_/ / / __/ / / / / / / /_/ / /_/ / \____/_/\___/_/ /_/_/ /_/_.___/\____/ --------------------------------------------------------------------- Glennbo http://www.soundclick.com/glennbo Non-Linear Sound http://www.soundclick.com/jambits Hear My Music http://www.soundclick.com/ThePseudonyms
Not an approach I can take... I have too much 'fixing' to do first :-/ -- Sue Morton "polymod" <> wrote in message news:4bcdc430$0$5019$... > > "Glennbo" <> wrote in message > news:Xns9D60655DA6A18BrownShoesDontMakeIt@188.40.43.213... >> I've gotten so used to recording while monitoring through effects, >> that I >> literally mix as I record. By the time I'm laying down the last >> track, >> the song usually has tons of effects, and is ready to export to wave >> and MP3. > > Interesting approach.
PSP VintageWarmer 2 still includes the older, lower latency version of the plug-in. You get two plug-ins with the package so you can use the higher quality one when latency isn't an issue and the original one when it is (and for Pro Tools LE/M-Audio users since they don't have latency compensation -- or at least didn't when VW2 was introduced). Rick -- ======================================= Rick Paul Closet Cowboy Music (ASCAP) Web: www.RickPaul.info MySpace: www.myspace.com/rickpaulmusic ======================================= "Glennbo" <> wrote in message news:Xns9D6057D743D8FBrownShoesDontMakeIt@188.40.43.213... > The killer robot "Rick Paul" <> grabbed the > controls of the spaceship cakewalk.audio and pressed these buttons... > >> Any chance you have a high latency plug-in on one of the tracks or >> buses that isn't in the signal path for the synth you're playing? >> (I'm thinking it may not affect latency for that synth when playing it >> without playback engaged, but would still have to be accounted for >> when the rest of the signal chain is going to get to the full mix >> during playback.) For example, some high latency plug-ins I can think >> of off the top of my head include PerfectSpace and PSP VintageWarmer >> 2. > > That's kinda what it sounds like to me. So PSP Vintage Warmer 2 is high > latency? I'm glad I never bought it then, coz I play through Vintage > Warmer 1 in real time, when I'm tracking guitar, bass, vocals, etc., and > I would hate not being able to do that. > > -- > Remove YourHeadFromYourAss to Reply by email > ________ __ > / ____/ /__ ____ ____ / /_ ____ > / / __/ / _ \/ __ \/ __ \/ __ \/ __ \ > / /_/ / / __/ / / / / / / /_/ / /_/ / > \____/_/\___/_/ /_/_/ /_/_.___/\____/ > --------------------------------------------------------------------- > Glennbo http://www.soundclick.com/glennbo > Non-Linear Sound http://www.soundclick.com/jambits > Hear My Music http://www.soundclick.com/ThePseudonyms
The killer robot "Sue Morton" <> grabbed the controls of the spaceship cakewalk.audio and pressed these buttons... > Not an approach I can take... I have too much 'fixing' to do first :-/ You could always try "Fixin' Mixin'". -- Remove YourHeadFromYourAss to Reply by email ________ __ / ____/ /__ ____ ____ / /_ ____ / / __/ / _ \/ __ \/ __ \/ __ \/ __ \ / /_/ / / __/ / / / / / / /_/ / /_/ / \____/_/\___/_/ /_/_/ /_/_.___/\____/ --------------------------------------------------------------------- Glennbo http://www.soundclick.com/glennbo Non-Linear Sound http://www.soundclick.com/jambits Hear My Music http://www.soundclick.com/ThePseudonyms
The killer robot "Rick Paul" <> grabbed the controls of the spaceship cakewalk.audio and pressed these buttons... > PSP VintageWarmer 2 still includes the older, lower latency version of > the plug-in. You get two plug-ins with the package so you can use the > higher quality one when latency isn't an issue and the original one > when it is (and for Pro Tools LE/M-Audio users since they don't have > latency compensation -- or at least didn't when VW2 was introduced). So what's the real advantage to VW2? For me, higher latency is a disadvantage. The very reason I generally avoid convolution reverbs. -- Remove YourHeadFromYourAss to Reply by email ________ __ / ____/ /__ ____ ____ / /_ ____ / / __/ / _ \/ __ \/ __ \/ __ \/ __ \ / /_/ / / __/ / / / / / / /_/ / /_/ / \____/_/\___/_/ /_/_/ /_/_.___/\____/ --------------------------------------------------------------------- Glennbo http://www.soundclick.com/glennbo Non-Linear Sound http://www.soundclick.com/jambits Hear My Music http://www.soundclick.com/ThePseudonyms
"Glennbo" <> wrote in message news:Xns9D615A89B8E29BrownShoesDontMakeIt@188.40.43.213... > The killer robot "Rick Paul" <> grabbed the > controls of the spaceship cakewalk.audio and pressed these buttons... > >> PSP VintageWarmer 2 still includes the older, lower latency version of >> the plug-in. You get two plug-ins with the package so you can use the >> higher quality one when latency isn't an issue and the original one >> when it is (and for Pro Tools LE/M-Audio users since they don't have >> latency compensation -- or at least didn't when VW2 was introduced). > > So what's the real advantage to VW2? For me, higher latency is a > disadvantage. The very reason I generally avoid convolution reverbs. There were two main things I'd originally noted as the reasons to upgrade from VW to VW2. One was the new 64-bit host/plug-in interface, which was important to me on the sound quality front given where VW was sitting in my mixes and that I'd gotten to the point in having other 64-bit plug-ins where having a 32-bit pipeline bottleneck at that point adversely affected sound quality. However, if you have VW2, that is not a difference between VintageWarmer 2 and VintageWarmer LE, which is the old, lower-latency version of the plug-in since VW LE also supports the 64-bit interface. The other is the availability of FAT on the full VW2. Here's the description of FAT I wrote for my PSP MasterPack review on CakewalkNet.com: All but one of the MasterPack family plug-ins have a button or switch labeled "FAT". Neon doesn't include the FAT capability, though Neon HR does. No, the FAT button isn't for turning on "phat" sound mode. Rather, it stands for "Frequency Authentication Technique", PSP's proprietary algorithm that uses double sampling techniques to make plug-ins using it sound even more analog-like. In the equalizer plug-ins, MasterQ and Neon HR, FAT reduces the frequency response errors introduced when digital filters are derived from analog prototypes. With the dynamics processors, VintageWarmer and Mastercomp, FAT primarily reduces aliasing artifacts in higher frequencies. While you will hear the difference between using FAT or not, especially at lower sample rates such as 44.1 kHz and 48 kHz, it should be noted that engaging FAT mode uses more than double the CPU resources compared to using the same plug-in with FAT mode turned off. As such, my general rule of thumb was to do most of my work with FAT disengaged, then engage it just prior to rendering. Whether this is necessary or not will depend on the sample rate and bit depth of your project, what else is going on in your project, and how powerful your computer's CPU is. In a nutshell, when you're working at 44.1 kHz or 48 kHz, it helps better approximate analog processing by reducing certain types of digital artifacts. It's pretty easy to hear the difference in sound quality with it on and off. PSP generally suggests it isn't needed when working at higher sample rates (i.e. 88.2 kHz, 96 kHz, 192 kHz). Rick -- ======================================= Rick Paul Closet Cowboy Music (ASCAP) Web: www.RickPaul.info MySpace: www.myspace.com/rickpaulmusic =======================================
The killer robot "Rick Paul" <> grabbed the controls of the spaceship cakewalk.audio and pressed these buttons... >> So what's the real advantage to VW2? For me, higher latency is a >> disadvantage. The very reason I generally avoid convolution reverbs. > > There were two main things I'd originally noted as the reasons to > upgrade from VW to VW2. One was the new 64-bit host/plug-in > interface, which was important to me on the sound quality front given > where VW was sitting in my mixes and that I'd gotten to the point in > having other 64-bit plug-ins where having a 32-bit pipeline bottleneck > at that point adversely affected sound quality. However, if you have > VW2, that is not a difference between VintageWarmer 2 and > VintageWarmer LE, which is the old, lower-latency version of the > plug-in since VW LE also supports the 64-bit interface. The other is > the availability of FAT on the full VW2. Here's the description of > FAT I wrote for my PSP MasterPack review on CakewalkNet.com: > > All but one of the MasterPack family plug-ins have a button or > switch > labeled "FAT". Neon doesn't include the FAT capability, though Neon HR > does. No, the FAT button isn't for turning on "phat" sound mode. > Rather, it stands for "Frequency Authentication Technique", PSP's > proprietary algorithm that uses double sampling techniques to make > plug-ins using it sound even more analog-like. In the equalizer > plug-ins, MasterQ and Neon HR, FAT reduces the frequency response > errors introduced when digital filters are derived from analog > prototypes. With the dynamics processors, VintageWarmer and > Mastercomp, FAT primarily reduces aliasing artifacts in higher > frequencies. While you will hear the difference between using FAT or > not, especially at lower sample rates such as 44.1 kHz and 48 kHz, it > should be noted that engaging FAT mode uses more than double the CPU > resources compared to using the same plug-in with FAT mode turned off. > As such, my general rule of thumb was to do most of my work with FAT > disengaged, then engage it just prior to rendering. Whether this is > necessary or not will depend on the sample rate and bit depth of your > project, what else is going on in your project, and how powerful your > computer's CPU is. > > In a nutshell, when you're working at 44.1 kHz or 48 kHz, it helps > better approximate analog processing by reducing certain types of > digital artifacts. It's pretty easy to hear the difference in sound > quality with it on and off. PSP generally suggests it isn't needed > when working at higher sample rates (i.e. 88.2 kHz, 96 kHz, 192 kHz). > Thanks for the rundown. Since I run Windows 32 bit, and my DAW 16 bit, and I primarily use PSP VW to add distortion and coloration that wasn't there in the digital signal, it doesn't sound like there would be any benefit for me to get the newer version of the Vintage Warmer. I still prefer the lean and mean with ultra low latency way of working. -- Remove YourHeadFromYourAss to Reply by email ________ __ / ____/ /__ ____ ____ / /_ ____ / / __/ / _ \/ __ \/ __ \/ __ \/ __ \ / /_/ / / __/ / / / / / / /_/ / /_/ / \____/_/\___/_/ /_/_/ /_/_.___/\____/ --------------------------------------------------------------------- Glennbo http://www.soundclick.com/glennbo Non-Linear Sound http://www.soundclick.com/jambits Hear My Music http://www.soundclick.com/ThePseudonyms