Hi, I use SX1 with WIn XP proSP2. I realised that, if there are DirectX inserts on the master channel, there is a delay introduced in any bounce. If I bounce a "bipped" sounde file, here are the results: - no inserts on the master: Bip is not delayed at all. - a DX plugin on the master: 64 samples of delay before the bip ion the bounced file - a VST plugin in on the master: no delay. Is that a normal behavior, and if it's not, how can I tune cubase in order to avoid this? I thought cuabse was compensating thois kind of latencies. WOuld it be only true for VST plugins? Thx for your help Huey